Wednesday, 20 August 2014

The Banner Saga

Post-Launch Review
The Banner Saga
Developer: Stoic
Released: January 2014
Played: story complete in 9h:40min


A Kickstarter success now available to the public, The Banner Saga is a tale of vikings, giants, and monsters in a world where the gods and the sun are dead. This strategy game follows two groups of humans and varl in the sparsely populated north. The dredge are forming armies and pushing south, razing settlements as they travel... but even the dredge and their immortal leaders are afraid of something.

Wednesday, 13 August 2014

Adventure Time: Card Wars

Post-Launch Review
Adventure Time: Card Wars (Android)
Developer: Cartoon Network
Released: February 2014


Did you see that episode of Adventure Time where Finn and Jake play Card Wars? This game is that game. Collect monster, spell, and building cards, and battle opponents from across the land of Ooo to unlock stronger and rarer cards!

Wednesday, 6 August 2014

Dark Souls II: Crown of the Sunken King

I don't have a full review for you today since I've been busy moving to a new apartment, but I can share some quick thoughts on the first episode of Dark Souls II's DLC.
The Crown of the Sunken King is quite strong. Just entering the DLC area is intimidating - you hear the sound of heavy breathing as you walk down the tunnel, and knowing Dark Souls I was worried I'd unknowingly walk into a giant mouth or something. Then you get a gorgeous view of a huge underground pyramid, followed by a bit of a surprise.

The level design is great, with areas that are intricate and maze-like. Enemies are fantastic, with some tricks and surprises I haven't seen before (like a spirit I thought was a player ghost at first, and almost got me killed). The drakeblood knights have crazy AI and feel almost like fighting another player with all their rolling and timed swipes. Jester Thomas is ludicrous. And there's an optional boss that fans immediately dubbed the "gang bang", which is kind of apt given how the fight is organized (ie you'd better bring friends).

The two big bosses have some interesting features. Elana adds some new lore mysteries - why does she summon a knight with this very particular appearance? Her boss weapons hint that she may be another fragment of Manus, or at least has some kind of strong tie to the Dark. And the aggression and diversity of the final boss is very reminiscent of Kalameet, an excellent DLC boss from the first Dark Souls' DLC pack. I was very lucky to have some good co-op partners for that one since I nearly flipped out when the boss appeared. I mean, I saw it coming, but it's pretty dangerous looking.
And I can't finish this without mentioning the Puzzling Stone Sword, one of the coolest weapons in the entire game (if you can find it). It's got quite the move set.

So yes, I enjoyed this DLC, and I'm looking forward to the next two crowns!

Wednesday, 30 July 2014

Sir, You Are Being Hunted

Post-Launch Review
Sir, You Are Being Hunted
Developer: Big Robot
Released: May 2014
Played: complete in 3h:19min; messed around for 30min in second world


The experiment has gone terribly wrong. You are trapped on a small archipelago until you can repair the machine by finding the pieces scattered across the islands. But you're not alone - robots patrol the islands, aiming to kill you before you can escape. You are being hunted.

Thursday, 24 July 2014

I've covered FPS drops you know

Dead Rising 2: Off the Record has been installed on my laptop since forever, and I figured I'd finally get around to reviewing it to make space for some of the other 40 games I own and haven't played yet. But things didn't go according to plan.

For some reason, Off the Record is giving me massive frame rate problems when Dead Rising 2 didn't. I'm not sure what the issue is, since the graphics and environments appear to be exactly the same, but I can't seem to get it running at a reasonable frame rate. It's actually so bad that the game seems to be missing some of my control inputs - I'll click to attack and nothing happens.

So I'm not sure if I should try to tolerate the FPS drops or just wait until I get a new PC.

Wednesday, 23 July 2014

The Legend of Zelda: Link's Awakening DX

Post-Launch Review
The Legend of Zelda: Link's Awakening DX (3DS Virtual Console edition)
Developer: Nintendo EAD
Released: Summer 1993 (GB) / December 1998 (GBC) / June 2011 (3DS VC)
Played: story complete in 15h:28min


Washed up and trapped on a mysterious island, Link must collect eight magical instruments to awaken the mythical Wind Fish and return home. But there's more to Koholint Island than meets the eye...

Wednesday, 16 July 2014

RollerCoaster Tycoon 2 Triple Thrill

Post-Launch Review
RollerCoaster Tycoon 2
Developer: Chris Sawyer Productions
Released: October 2002
Played: about half of the scenarios complete in 25h


Ever wanted to build your own theme park? Build roller coasters, rides, and attractions in crazy settings across the world, including canyons, mountains, deserts, and volcanoes. Manage your profits, expenses, and guests in a variety of scenarios to meet success before your deadline.

Wednesday, 9 July 2014

Advent Rising

Post-Launch Review
Advent Rising (PC)
Developer: GlyphX Games
Released: May 2005
Played: story complete in 6h50min


For the first time, humanity meets intelligent alien life - but the Aurelians have arrived to warn of an impending attack by the Seekers, a second race dedicated to wiping out the human race. There is hope: humanity is worshipped across the galaxy, and the Aurelians believe that the human pilot Gideon Wyeth may be able to unlock his mythical power and defeat the Seekers.

Wednesday, 2 July 2014


Post-Launch Review
Syndicate (PC)
Developer: Starbreeze Studios
Released: February 2012
Played: story complete in 6 hours


As an enhanced Agent equipped with new prototype tech, working for one of the world's most powerful mega-corporations, Miles Kilo is assigned to take down a rival syndicate's biochip scientist to ensure EuroCorp's dominance of the market. But the assignment reveals an unexpected betrayal from within EuroCorp which could send the syndicates to war...

Wednesday, 25 June 2014

Dragon Age II

Post-Launch Review
Dragon Age II (PC)
Developer: BioWare
Released: March 2011
Played: complete in 37h:50min


During Ferelden's Blight, many refugees fled the country. Hawke is one of them, arriving in the city of Kirkwall as a refugee. Over the course of a decade, Kirkwall faces much unrest, and Hawke is drawn into political conflicts and a growing feud between the city's mages and templars. As tensions mount, Hawke is forced to choose sides and face the brewing war...